FAITH THE SCI-FI RPG 2ND EDITION CORE RULEBOOK
FAITH is a science fiction roleplaying game of epic adventures, where starfaring alien civilizations race to explore a dangerous, unknown universe; while the Gods compete for followers; and the Ravager threaten civilisation as a whole.
It takes place in a far-future version of our universe, where sentient computers and space travel are a reality, and daring explorers carry high-powered plasma cannons and have their brains linked to formidable hacking devices.
- 392 pages, hardbound book.
- Unique card-based system.
- Rules for spaceship piloting and combat.
- Optional miniature based-system.
- NPCs, quests and adventure hooks.
- In-depth look at the lore and species.
- Gods, powers, and worshippers.
POLITICS: A Delicate Truce
The technological, capitalistic Corvo, and the communal, progressive Iz’kal, aware of the dire consequences of a full-on assault, they try to expand their area of influence and collapse each other’s economy through fierce commerce and Black Op wars in far away planets.
RELIGION: The Five Gods
The Gods of FAITH are mysterious entities, or natural forces, which give supernatural powers to those that follow them. Becoming a follower is as simple – and as difficult – as living by the tenets of the God’s philosophy.
EXPLORATION: The Labyrinth
Intergalactic travel is possible thanks to the Labyrinth, a network of wormholes – spacetime portals – that allow ships to cover light-year distances in a matter of hours.
WAR: The Ravager Menace
The Corvo and the Iz’kal managed to maintain a fragile peace, but now a war has sprung in their faces: the Ravager. In recent years, they have quickly become a threat to all other known life forms, forcing the Corvo and Iz’kal to reluctantly join forces against them.
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